gds_fdtd.geometry¶
gds_fdtd simulation toolbox.
Geometry primitives: Port, Structure, Region, Component. @author: Mustafa Hammood, 2025
Functions
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Calculate the polygon extension for a port. |
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Initialize each port's z-center, height, material, and layer from the DEVICE structure containing it (last match wins, as before). |
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Test if a point inside a polygon using Shapely. |
Classes
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A component consisting of structures, ports, and boundaries. |
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Represents an optical port object in a component. |
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Represents a 3D region defined by a 2D polygon and vertical extent. |
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Represents a physical structure in the component with geometric and material properties. |